Based in Graz, Austria
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An indie game developer and composer from Austria.
Florian Holl started to get into game development very early in his life. In his teens, he made little games using drag-and-drop programs like Scratch or Gamemaker. After some time, he picked up the game development engine Unity and decided that he wanted to make larger games and get them out to the world.Skyrift
Skyrift, Florian's first commercial game, was released in 2019: A small casual game about fighting spaceships in space that features a unique combat system. While development on Skyrift only took a year, it taught Florian a lot about shipping games and prepared him for his next big project.False Hero
Shortly after Skyrift's release, development began on False Hero. The soulslike action-adventure would become the largest project Florian had ever worked on, featuring challenging boss fights, a large explorable world, and a gripping soundtrack. After multiple years of development, False Hero was finally announced in 2023.
False Hero - Announcement trailer YouTube
Skyrift - Launch trailer YouTube
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Devlogs, trailer and soundtracks are uploaded here: https:.
Team & Repeating Collaborator
Martin Leuprecht (Xelcore)